NEWS / Killmonday Games
10 Year Celebration Love-Letter
By Natalia MartinssonCEO and Creative Director at Killmonday Games Hello!Good day, good night, good evening, and good times.Firstly, I need to thank you for even reading these words. Your actions today took you here. There’s something magical about our choices when they are intentional. It’s powerful, and it drives us into the right place. Thank you, because I know there are still some of you that are from the very beginning of Killmonday Games with us and some of you maybe never heard of us before. And still just this moment, we are here. 10 years since we released Fran…
Read MoreKillmonday Games 10 Year Anniversary
Hello sweeties!Welcome, curious soul—It’s time to celebrate the 10-year anniversary of Killmonday Games! We’re opening our doors for a week-long festivity! It’s all happening across our social media realms, where cute collides with creepy, and wackiness is the norm! The Killmonday Shop will be open with exclusive goodies—get your claws on them before they’re gone!Hop on the giveaway for a chance to win a promo code worth 500 SEK (Swedish crowns) to be used in the shop! Feeling possessed by creativity? You can enter our Wacky Birthday Challenge and show us what you love about the Killmonday universe—think glue, confetti,…
Read MoreThe End of 2023
THE END OF THE STORYBy Nati Martinsson. Killmonday Games started with the idea of achieving creative freedom in the form of video games. Interactive experiences that would explore life in-itself, and with it play and the whole range of feelings. As you know, we have released two games, Fran Bow and Little Misfortune, giving us economic freedom. After the release of Little Misfortune, we wanted to expand the company, from being two people, Isak and I, to a larger team, so we could release something more complex. The journey into expanding the company was incredibly scary and difficult, as none of…
Read MoreFRAN BOW VINYL FIGURE PETITION
For a long time, many of you have asked if we ever are going to do figurines of Fran Bow! And now this dream could become a reality! 🍾🎀As we previously worked with Makeship on a couple of plushies,🧸 we got an opportunity to run this petition, to see if we, together with you guys, could make a vinyl figure happen. 💃But before we can start, we need 500 people to pledge for the Fran Bow figurine in order to get the design and production going! 💪 LINK TO THE PETITION THE PROCESS THE PETITION PHASE During this week (7…
Read MoreFran Bow on consoles
Hello sweeties! ✨💕 We are happy to announce that the Fran Bow port for consoles is finally ready! 🥂🎉It has been a long journey with a lot of sweat and tears, and now it has finally reached the end. 💪✨ – Fran Bow is now available for purchase on Xbox, Playstation, and Nintendo Switch. 🎮– Fran Bow has been updated on Steam and GOG. 💻– Fran Bow is now available for purchase as ONE app instead of separate chapters on Appstore and Google Play. 📱 Please refer to our FAQ on our website for questions about the Fran Bow port. 💭 Lots…
Read MoreFran Bow news update
Music while reading: Fran Bow OST You can also watch the news video on Youtube: News Video Hello sweeties! Everyday we get the question: Fran Bow on consoles, when? And we wanted to let you know that: While we have been working on it on and off, for a long time. We have recently dedicated ourselves to making sure it finally gets completed! And as for the answer to “when?”, let me tell you a story. We all know Covid changed everything and we at Killmonday weren’t the exception. When Covid hit, we got into a long period of adjustment…
Read MoreThe Story Behind: Essi
Hello! Jessica here, also known as Essi. I started my journey at Killmonday games as primarily a 2D artist working on backgrounds, close-ups, and other art-related things for Little Misfortune. With the new project I’ve mostly graduated to working in 3D, but I occasionally work on 2D concepts as well. My path towards making games has never been clear-cut. I’ve always had a passion for drawing as well as games in general, but as a kid, I never thought I could seriously pursue it as a career. I’ve struggled with a lot of self-doubt and insecurities regarding my art, as…
Read MoreThe Story Behind: Oscar Pettersson
Hey, y’all! I want to start this by saying hello to everyone. My name is Oscar and I’ve been working as a programmer on Killmonday for about half a year now. My work has been entirely on the new project, which I don’t think has been announced yet so I can’t tell you much about it. But it is going to be amazing of course, you have fun things to look forward to. Working with games is something that I’ve wanted to do since I was a kid. I’ve always loved playing games and getting immersed in adventures and I…
Read MoreThe Story Behind: Angelika Przybyl
CONCEPT ARTIST Hello Hi!Angelika here! (^v^)/ I have always loved to draw from an early age but I started my professional art journey at the age of 18. I decided to follow my passion and give it my all because it was the only thing I wanted to do. Almost my entire life I have battled with insecurities about myself and my art – that soul-eating feeling of never being good enough – so it was tough for me. Sometimes I felt very mentally drained and even felt like quitting. However, my fear of not working with something creative was…
Read MoreLittle Misfortune Mobile – OUT NOW!💖
Let’s make the screens sparkle, because today Little Lady Misfortune is entering the mobiles! ✨ We are so excited!!! Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark, where your choices have consequences. Starring Misfortune Ramirez Hernandez, an imaginative 8-year-old, who seeks the prize of Eternal Happiness, as a gift to her Mommy. Led by her new friend, Mr. Voice, they venture into the woods, where mysteries are unraveled and a little bit of bad luck unfolds. Sharing the same universe with the cult video game Fran Bow, created by the visionary dev-duo Killmonday…
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