NEWS
Fran Bow Week – Cosplay interview
From the very beginning of our game development journey, you guys, the community has been so supportive of our work. 💕 And back in the days when we saw our first fan-made cosplay we couldn’t believe our eyes. 👀 Did someone put in so much effort into making something from our game? 😱 And over the years we have seen and received a lot of pictures of talented cosplayers that are representing the characters we created. 🎀 We are so grateful to have such a talented and awesome community! 💕 That’s why we decided to reach out and ask one…
Read MoreFran Bow 6th Anniversary
Hello Sweeties! 💖✨ On the 27th of August our game, Fran Bow has its 6th anniversary. 🎉To celebrate this year’s anniversary we would like to invite you all to our event called Fran Bow Week. 🎀🔪 It is a celebration of the Fran Bow game that takes place from the 20 – 27th of August.A celebration event counting down the days to the anniversary. 🎇 During the week we will be hosting different kinds of activities on our social media to celebrate the anniversary with you guys and share some of our favorite moments of the game.🎩 All about Fran…
Read MoreThe Story Behind: Oscar Pettersson
Hey, y’all! I want to start this by saying hello to everyone. My name is Oscar and I’ve been working as a programmer on Killmonday for about half a year now. My work has been entirely on the new project, which I don’t think has been announced yet so I can’t tell you much about it. But it is going to be amazing of course, you have fun things to look forward to. Working with games is something that I’ve wanted to do since I was a kid. I’ve always loved playing games and getting immersed in adventures and I…
Read MoreThe Story Behind: Angelika Przybyl
CONCEPT ARTIST Hello Hi!Angelika here! (^v^)/ I have always loved to draw from an early age but I started my professional art journey at the age of 18. I decided to follow my passion and give it my all because it was the only thing I wanted to do. Almost my entire life I have battled with insecurities about myself and my art – that soul-eating feeling of never being good enough – so it was tough for me. Sometimes I felt very mentally drained and even felt like quitting. However, my fear of not working with something creative was…
Read MoreHappy First Anniversary Little Misfortune!
by Natalia Martinsson How it all started… It was January 2017. Isak and I had moved recently to a tiny town in Dalecarlia, Sweden. ⛄ One cold winter night, Isak and I were laying on the sofa, talking about new projects for the future. All of the sudden one of us, looked through the window and saw a fox, minding his own business. Day after day, the same fox would walk through our window at the same time, so we started to talk and speculate its routines and reasons of why that fox was there. 🦊 The story started to…
Read MoreEmotional Intelligence in Games
A deep analysis of Little Misfortune By Elsa Samuelsson Attention: This article contains spoilers from Little Misfortune game. 1 Introduction Digital games attract a wide audience covering varying genders, ages and interests. As more and more people become enticed by the digital world and the experiences it has to offer, one may ask what games can provide for its public seen from a broader perspective. As I have been working with game design for over a year now, I have come to learn that it is a complex process. One of the most essential elements include empathy: being able to…
Read MoreLittle Misfortune Coming to Nintendo Switch, PS4 and Xbox!
Hello darlings! Hope that you are safe and well ❤ We just wanted announce that we FINALLY have a date for the console version of Little Misfortune and we are beyond excited! We know that many of you have been asking for the console version since we released the game on PC in September last year. It has been a long journey, but now it’s finally coming to an end. Little Misfortune is coming to Nintendo Switch, PS4 and Xbox on May 29th. Fancccyyyyyyyyy! 💀💖✨ Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark,…
Read MoreLittle Misfortune Mobile – OUT NOW!💖
Let’s make the screens sparkle, because today Little Lady Misfortune is entering the mobiles! ✨ We are so excited!!! Little Misfortune is an interactive story, focused on exploration and characters, both sweet and dark, where your choices have consequences. Starring Misfortune Ramirez Hernandez, an imaginative 8-year-old, who seeks the prize of Eternal Happiness, as a gift to her Mommy. Led by her new friend, Mr. Voice, they venture into the woods, where mysteries are unraveled and a little bit of bad luck unfolds. Sharing the same universe with the cult video game Fran Bow, created by the visionary dev-duo Killmonday…
Read MoreRelease Date: SEPTEMBER 18
Hello sweet friends! It’s Natalia! ✌ Have you heard the news? 😀 Little Misfortune is coming out on September 18, 2019!! ✨❤🎉We hope you are equally excited as we are for the PC release! It has been 2 years and 9 months of production and the entire journey has been a delight. We have cried, laughed, panicked, learned but most of all we have been thankful for every new experience poured into production.Little Misfortune has taught us so much, life-wise, game design-wise and technological-wise!!!! Along the journey, the community has been growing strong and we love it! We are very…
Read MoreThe intention of video games
By Natalia Martinsson. When we started creating video games back in 2012, I had this huge urge to question and understand the meaning of creating them. Long before making video games, I actually created tons of tiny real-life games. I remember this game we had with my friends. It only required a place where to sit and a blanket. The idea was to sit in a row and get the blanket over our heads. Then I would start narrating whatever it came to mind. I remember certain situations where we were inside tunnels invaded by spiders, driving cars on dangerous…
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